It's kind of sad that, approaching the tenth anniversary of HeroClix, no Power Girl to date has had a nonzero range value. Of course, I'm a bit biased. I've long thought that the veteran Origin Supergirl would be a great fit for the modern Power Girl, starting with charge, having a wildcard team ability to team up with either the JSA or other Kryptonians, and finally having all the powers of a Kryptonian, including range. Well, now I've finally given myself an excuse to go with the more fitting dial.
Since she's had two previous sculpts, I felt I had to do something interesting with this version. I used the upper body from the Legacy Power Girl with her cape flipped around. Since the particular Power Girl I used was missing its hands, I replaced the left with one from Jewel and the right with one from Young Superman. The head comes from Phyla-Vell, putting a bit more motion and emotion into the sculpt. The legs come from Legacy Superwoman, and the flight peg has been replaced with one from Origin Hawkman to make her lean left instead of forward and fit properly in an Origin flight stand. Greenstuff makes her consistent with the slight changes her costume saw when the Power Girl series started in 2009.
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